After a few days of printing arms and legs, gluing them to the torso and giving the whole body a coat of filler spray this is where we've arrived at... It's a rough mockup but it really helps with reading the model. One thing that has become blindingly obvious with this print out is the disproportionate size of the head compared to the body. I can see what has happened here. The initially simple toon style I was going for has been replaced over time, bit by bit, by a higher fidelity stylized look. Now the big head & small body proportions don't match the fidelity of the face anymore. It should be more along these lines now... Since the head is more or less already done it is easier to scale up the body to match the proportions. Only issue this will cause is that the neck thickness needs to be adjusted slightly... which basically means adjusting the moulds. But we'll cross that bridge when we get to it. For now I'll work out exactly by how many % the body should be scaled up and then make the adjustments on the model.
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