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They might be... going to go with higher boots for the basic outfit. Still have no clear idea for the design at this point. Might experiment in Zbrush instead.
More progress on the shoes. Made them a little higher than before. Hopefully didn't take it too far.
They are nothing more than socks at the moment... On another note I spoke with Laurence Cymet and Trevor Adams (MayaLT product developers at Autodesk) on Skype a few days ago. It was great talking with them and I think that some of the features they are implementing in MayaLT will be very helpful. I'm excited about the next release.
Should go straight to sculpting instead of pulling vertices around. Don't have a clear concept of where to go from here so plotting in the dark a little. Moving on to the belt next. Want it to be thick.
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